Welcome to the first Devlog of the game. For first I wanted to show you all of the vectors and icons that have been made for the game so far and how they look like. please note that these are extremely early in development and everything is subjected to change.
Now it’s time to talk about more of the complex stuff.
- The main cast:
Thomas, Gordon, Percy, James, Edward and Henry are here with basically pretty much all you need from them. You can drive them around but right now as early as the game is in development they do not have any special features. James is the only one that has a suitable menu for him and more of the FIXED versions will be added later in development. Here’s a picture of all of the engines!
- Thomas:
Thomas is a bit special. although all of the engines use the CBR3 models thomas has special faces attached to them. These faces were modeled in blender and have been attached to him to see how these display. there are a total of 3 faces made for him so far but they are only for showing and only 2 of them work properly for now. More on that later in development as the main priority is to know if the engines work
- Props and tracks:
All of these props and tracks are from CBR 3. The props however are taken from the model series. These are not all of the props that are going to be used in the game however.
I understand